Call for Abstracts:HCI International Conference 2009 Session invitation on the topic of:

Deadline for Abstract Receipt: Tuesday, 11 November 2008
Notification of Abstract Review Outcome: Tuesday, 30 November 2008
Deadline for Review of Papers:  Monday, 12 January 2009
Deadline for Camera-ready Receipt: Monday, 16 February 2009

HCI International Conference 2009 Session invitation on the topic of:

Beyond Virtual: Building Intercultural Competence with Social Games and Online Communities

We invite potential presenters to join the session entitled “Beyond Virtual: Building Intercultural Competence with Social Games and Online Communities” to be held during the 3rd International Conference on Online Communities and Social Computing (OCSC 2009). OCSC 2009 is one of the affiliated conferences jointly held with HCI International 2009, the 13th International Conference on Human-Computer Interaction, San Diego, CA, USA, 19-24 July 2009. (

In this session we explore different approaches to solving the challenge of building intercultural competence through the use of game technology, online communities, and virtual world applications. Intercultural competence is the ability to reflect on one’s own cultural underpinnings, express openness to diverse points of view, and exhibit a willingness to incorporate these contributions into one’s local and global perspectives. Developing these real-world skills are critical to fostering multinational and multicultural cooperation in the 21st century.

We seek to bring together researchers, academics, and designers from several disciplines, including industry, education, serious game design, intercultural communication, sociology, computer science, visual art, etc. who are deeply interested in understanding more about how we can build intercultural competence from playing and reflecting in technology -mediated settings such as computer or video games, mobile games, massively multi-player online role playing games (MMORPG), online communities, and more. How can technology-mediated settings help us develop self-reflection, and awareness of ourselves and others? How can we learn behavioral flexibility with regard to intercultural discovery through games or communities? What technologies (e.g. avatars, tutoring systems, etc.) enable social learning?  We are also interested in how we, as designers, create games and online communities that provide learning opportunities for lasting skills development that extend beyond virtual in
to real life.

If you are interested in participating, please send the title of the presentation, a 100-300 word abstract and your contact details to Elaine Raybourn,, by 11 November 2008 (Tuesday).

About admin

Lindsay Grace is a teacher, software developer and designer. He has served industry as an independent consultant, web designer, software developer, entrepreneur, business analyst and writer. Lindsay has a joint position between Miami University’s Armstrong Institute for Interactive Media Studies and the School of Fine Arts. His research areas include human-computer interaction, creative and critical gameplay, and web design. He writes regularly about interactive media design and education.