CFP: Game Studies, Culture, Play and Practice Area

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Call for Papers: Game Studies, Culture, Play, and Practice Area
SW/TX PCA/ACA&  PCA/ACA Joint Conference
April 20-23, 2011
San Antonio, TX

The Game Studies, Culture, Play, and Practice Area of the SW/TX
PCA/ACA welcomes paper, panel, and other proposals on games (digital
and otherwise) and their study and development.

Possible areas include (but are not limited to):

  • Alternative reality games
  • Archiving and artifactual preservation
  • Competitive/clan gaming
  • Design and development
  • Economic and industrial histories and studies
  • Educational games and their pedagogies
  • Foreign language games and culture
  • Advertising (both in-game and out)
  • Game art/game-based art
  • Haptics and interface studies
  • Localization
  • Machinima
  • MOGs, MMOGs, and other forms of online/networked gaming
  • Performance
  • Pornographic games
  • Religion and games
  • Representations of race and gender
  • Representations of space and place
  • The rhetoric of games and game systems
  • Serious games
  • Strategy games
  • Table-top games and gaming
  • Technological, aesthetic, economic, and ideological convergence
  • Theories of play
  • Wireless and mobile gaming

For paper proposals: Please submit a 250 word abstract embedded in the
body of an email. Include contact information (e.g., postal and
preferred email address, phone and fax numbers, etc.) and a
biographical note about your connection to the topic.

For panel and other proposals: Feel free to query first. Panel and
other proposals should include all of the information requested for
individual paper proposals, as well as a 100-word statement of the
panel’s raison d’etre and any noteworthy organizational features.

As always, proposals are welcome from any and all scholars (including
graduate students, independent scholars, and tenured, tenure-track,
and emeritus faculty) and practitioners (developers, artists,
archivists, and so forth). Also, unusual formats, technologies, and
the like are encouraged.

The Game Studies, Culture, Play, and Practice Area is international in
scope and emphasizes diversity, an openness to innovative approaches
and presentations, and the energetic practice of post-conference
collaboration and publication.

Please submit proposals to Judd Ruggill (jruggill at asu.edu) by
12/15/2010. Information on the SW/TX PCA/ACA and its conference can be
found at: http://swtxpca.org.

Judd Ruggill, Area Chair
Game Studies, Culture, Play, and Practice
jruggill@asu.edu

http://www.swtxpca.org

About admin

Lindsay Grace is a teacher, software developer and designer. He has served industry as an independent consultant, web designer, software developer, entrepreneur, business analyst and writer. Lindsay has a joint position between Miami University’s Armstrong Institute for Interactive Media Studies and the School of Fine Arts. His research areas include human-computer interaction, creative and critical gameplay, and web design. He writes regularly about interactive media design and education.