Games are not Art?

Ah RRoger Ebert Doesn't Get Gamesoger Ebert, it is true, sometimes you just don’t get it.  Where film has been, games have been, where film will be, games have already been.  It’s not about another  “brainless shooting-gallery” or our “pathetic” games, that “do not raise [your]  hopes for a video game that will deserve attention long enough to play it.”  Your first lesson should probably start with understanding the difference between a gamer and a game designer.  We do not critique the quality of films created, by the quality of the audiences that watch them.  Either way, I’ll concede, you’re right, we don’t need your blessing :)

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Lindsay Grace is a teacher, software developer and designer. He has served industry as an independent consultant, web designer, software developer, entrepreneur, business analyst and writer. Lindsay has a joint position between Miami University’s Armstrong Institute for Interactive Media Studies and the School of Fine Arts. His research areas include human-computer interaction, creative and critical gameplay, and web design. He writes regularly about interactive media design and education.