University of Denver Digital Media Studies Fellowship

The University of Denver Digital Media Studies Program is now accepting applications for a non-residential fellowships in its 2011-2012 Institute...

The University of Denver Digital Media Studies Program is now accepting applications for a non-residential fellowships in its 2011-2012 Institute for the Digital Humanities, a program funded by the National Endowment for the Humanities.  Proposals are due December 15, 2010 and should be emailed to and. Game inclined research is included.
About the Fellowship: The University of Denver’s Institute for the Digital Humanities will offer scholars the opportunity to explore the benefits of incorporating interactive media into interdisciplinary collaboration and public dissemination of research. Fellows will be given training and mentoring in the use of digital tools for data analysis and presentation, social collaboration and authorship, and/or research production and dissemination in relation to projects of their own choosing. This is a non-residential fellowship program, although participation is required in two on-campus events at the beginning (June 2011) and end (September 2012) of the 18-month fellowship period, as well as in one video teleconference at the fellowship’s midpoint (December 2011).

Fellowships will be awarded to twelve national/international scholars and eight local scholars. Applicants must have completed candidacy into their doctoral programs or have received their PhD. Proposals can be submitted from individuals or from teams of scholars. Fellows will work together in theme-based groups to envision, execute, and produce research projects using digital tools to facilitate collaboration and to create representations of their work. We particularly welcome proposals from scholars interested in working with rich media formats such as video, photography, sound, graphics, and various forms of interactivity and from scholars working on engaged scholarship, whose work is both about public concerns and is intended for consumption and use by members of the public. During the institute meetings, fellows will explore central methods in the digital humanities and in multimedia authorship, including gaming, data visualization, digital archives/electronic journals, and audio and visual production.

About the Proposals:
Applicants need not be proficient with new media authoring but must demonstrate familiarity with the potential of digital media forms and clearly articulate their motivations for creating a digital project. Evidence of the capacity for successful collaboration and for scholarly innovation is also required.

Proposals should include a 6-page (single-spaced) description that clearly states the project’s argument, its intended contribution to multimedia scholarship and to contemporary research in the field, and an explanation of why a digital media endeavor is integral to the goals of the project. Each participant must submit a brief biography and a full c.v. listing previously published work in any format.  You may include sample media if available. Please also indicate in your proposal your top three choices for workshop tracks (descriptions at

We will choose applicants based on an assessment of their proposed research; their record of past research (and in the case of graduate students their research potential); and the clarity and sophistication of their application essay. For individual applicants, our ability to place them with others working on similar topics will also factor into their application acceptance.

About admin

Lindsay Grace is a teacher, software developer and designer. He has served industry as an independent consultant, web designer, software developer, entrepreneur, business analyst and writer. Lindsay has a joint position between Miami University’s Armstrong Institute for Interactive Media Studies and the School of Fine Arts. His research areas include human-computer interaction, creative and critical gameplay, and web design. He writes regularly about interactive media design and education.