Games for Learning Institute, Motorola Foundation Competition

The Games for Learning Institute and Motorola Foundation are sponsoring a game design and dev competition to create games that...

The Games for Learning Institute and Motorola Foundation are sponsoring a game design and dev competition to create games that teach the New York State’s 6th grade geometry curriculum.  The grand prize is $5000, with 2nd through 5th places prizes awarded too.

More details are available at

Can you make an entire school curriculum into a learning game and still make it fun? Will players be able to apply what they learn to new problems long after the game has ended?  Can the same game benefit players of different abilities and levels of knowledge?

Teachers, principals, and school administrators are starting to ask these questions, and there is growing demand for effective games for learning. One of the key academic subjects that many believe could be made into a game is basic geometry for 6th graders, which includes skills like solving for the missing angle in a triangle and finding perimeter, area, and surface area of simple shapes. But is it possible to make this fun?

The Games for Learning Institute (G4LI) and Motorola think it is and are challenging developers to create such learning games through the 2010 Games for Learning Design Competition. Contestants will create and submit their own game for learning basic sixth grade geometry.

Entrants will choose five New York state standards that their game will address, and then create a learning game to teach those standards and demonstrate that the learning goal was achieved. The first-place winner will be awarded $5,000. Cash prizes will also be awarded to 2nd through 5th place winners.

Entrants must register by December 12, 2010 (11:59 p.m. EST). The contest is open to the general public. Entries are due January 12, 2011 (11:59 p.m. EST). For more information about how to register, game design requirements, and judging details, please visit or call 212.998.3342.

Select entrants will have the opportunity to demo their games to professional game researchers and designers at the Games for Learning Design Competition Expo to be held on January 30, 2011, 2-4 p.m. at NYU’s Kimmel Center for University Life (60 Washington Square South at LaGuardia Place).

About admin

Lindsay Grace is a teacher, software developer and designer. He has served industry as an independent consultant, web designer, software developer, entrepreneur, business analyst and writer. Lindsay has a joint position between Miami University’s Armstrong Institute for Interactive Media Studies and the School of Fine Arts. His research areas include human-computer interaction, creative and critical gameplay, and web design. He writes regularly about interactive media design and education.