6th International Conference on the Philosophy of Computer Games

Call for Papers 6th International Conference on the Philosophy of Computer Games: The Nature of Player Experience We hereby invite...

Call for Papers

6th International Conference on the Philosophy of Computer Games: The Nature of Player Experience

We hereby invite scholars in any field of studies who take a
professional interest in the philosophy of computer games to submit
papers to the 6th International Conference on the Philosophy of Computer
Games, to be held in Madrid, Spain, on January 29th-31st 2012. Accepted
papers will have a clear focus on philosophy and philosophical issues in
relation to computer games. They will refer to specific examples from
computer games rather than merely invoke them in general terms.

The over-arching theme of the conference is The Nature of Player
Experience. Over the past decade, the topic of player experience has
attracted attention from a multitude of disciplines and practices
focusing on computer games. For this conference, we are soliciting
proposals that examine the philosophical underpinnings of player
experience from a variety of perspectives, including but not limited to
those mentioned below.

- Imagination and interpretation
- World, space and experience
- Technology, process, and experience
- Experience of time in computer game play
- Embodiment and player experience
- Emotions and player experience
- Perspectives on aesthetics and player experience
- Perspectives on ethics and player experience
- Methodological and epistemological considerations on studying player

We invite abstracts of maximum 1000 words including bibliography. If
your submission falls under one or more headings, please indicate which
ones. Deadline for submissions is 17:00 GMT, October 1st, 2011. Please
submit your abstract in PDF format through
http://review.gamephilosophy.org. All submitted abstracts will be
subject to double blind peer review, and the program committee will make
a final selection of papers for the conference on the basis of this.
Some papers may be accepted for alternative forms of presentation, such
as poster sessions, workshops, or demonstrations. A full paper draft
must then be submitted by January 1st, 2012 and will be made available
on the conference website. There will be an opportunity to revise the
paper after the conference. Notification of accepted submissions will be
sent out by November 15th, 2011.

This conference will be organised in conjunction with Madrid Game Conference. The conference website is under construction at
http://2012.gamephilosophy.org and will be updated with more detailed information during September 2011. In the meantime, if you have any questions, please do not hesitate to contact the program committee at gamephilosophy2012.pc@gmail.com.

Olav Asheim
Euridice Cabanes
Gordon Calleja
Patrick Coppock
Olli Tapio Leino, program committee chair
Anita Leirfall
Daniel Parente
John Richard Sageng

About admin

Lindsay Grace is a teacher, software developer and designer. He has served industry as an independent consultant, web designer, software developer, entrepreneur, business analyst and writer. Lindsay has a joint position between Miami University’s Armstrong Institute for Interactive Media Studies and the School of Fine Arts. His research areas include human-computer interaction, creative and critical gameplay, and web design. He writes regularly about interactive media design and education.